ml-CINESPEAK

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Summary

  • System Name: ml-CINESPEAK
  • Short Description: employs both natural language and generated 3D-graphical visualisations and animations
  • System Builders: Callaway, Daniel, Lester, Bares, Towns[1][2][3]
  • Development Period: 1998–2000
  • Languages: English, Spanish
  • Domain: learning
  • Theoretical framework: FUF
  • Forerunner: FUF

Description

A multilingual generation component within a learning environment employing both natural language and generated 3D-graphical visualisations and animations

References

  1. Callaway, C. B., Daniel, B. H., & Lester, J. C. (1998). Multilingual natural language generation for 3D learning environments. Paper presented at Proceedings of the Argentinian Artificial Intelligence Conference. Bib
  2. Towns, S., Callaway, C. B., & Lester, J. C. (1998). Generating co-ordinated natural language and 3D animations for complex spatial explanations. Paper presented at Proceedings of the Fifteenth National Conference on Artificial Intelligence. Bib
  3. Daniel, B. H., Bares, W., Callaway, C. B., & Lester, J. C. (1998). Student-sensitive multimodal explanation generation for 3D learning environments. Paper presented at Proceedings of the Sixteenth National Conference on Artificial Intelligence. Bib
Facts about Ml-CINESPEAKRDF feed
Descriptionemploys both natural language and generated 3D-graphical visualisations and animations  +
Domainlearning  +
Ended2000  +
ForerunnerFUF  +
FrameworkFUF  +
LanguageEnglish  +, and Spanish  +
NameMl-CINESPEAK  +
Started1998  +
WorkerCallaway  +, Daniel  +, Lester  +, Bares  +, and Towns  +
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